Satisfaction is guaranteed with every order. Will include dust jacket if it originally came with one. See all condition definitions - opens in a new window or tab
See the seller’s listing for full details and description of any imperfections. May be very minimal identifying marks on the inside cover. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. No obvious damage to the cover, with the dust jacket (if applicable) included for hard covers. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.A book that does not look new and has been read but is in excellent condition. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes.
How to use the Command Line and MEL Scripting to work faster.How to render stills and animations using Maya Vector and Mental Ray for different looks.How to enable raytracing, motion blur, and fog effects for increased realism.How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects.
How to use lights, cameras, and depth of field to render captivating scenes.How to use Paint Effects to paint on and quickly create complex 3D Models.How to assign materials and textures to make realistic-looking models.How to create models using curves, NURBS, Polygons and more.Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. This text was created specifically for users with no prior 3D modeling or animation experience. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.
Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.Įach chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do.Īutodesk Maya 2015 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. The text is complemented by accompanying video instruction that’s included with each book. Murdock, Autodesk Maya 2015 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. Autodesk Maya 2015 Basics Guide Book Summary/Review: Written by renowned author and 3D artist, Kelly L. Written by renowned author and 3D artist, Kelly L.